Tooth Fairy 2 by BlueEagle421 (2024)

KeronCyst19 hours ago(+1)

Dang, the browser version crashed on week 8!

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BaffledBishop2 days ago (1 edit) (+1)

New Game time! Tooth! Tooth! TEETH

Tooth Fairy 2 by BlueEagle421 (1)

I'm about to write a book on my thoughts so let's startpositive - I adore all of the new upgrades!

Combining putting the bed to sleep with the desk is beautiful. The beds upgrading while you're hitting them is so satisfying to pull off and can be set-up to be a godsend if you spend too much before you need to pay taxes.

I also like the ability to increase crits with the lamp as it feels necessary with how slow getting teeth is in this game while also risking death if you are trying to rush it without the crash cart.

Also Ijust have to bring up the sheer amount of small quality-of-life updates there is to this game.

(1) seeing which bed the building you are placing will be connected to ahead of time - I adore this.

(2) The art for the new buildings and upgrades feels so natural with the previous art that it feels sometimes like everything has been here the whole time. I love the little difference between awake and asleep beds. Unnecessary but such a nice piece of polish for the game.

(3) Music. Nuff said.

(4) The increased size of the board. It allows for far more beds and extra room for your potatoes and liquor.

While playing Ifound a small bug where placing something where the upgrade button will have the building selected when you press the upgrade button. You then have to hit the button on the right side or it will just change the item box. It was pretty annoying, but probably just an issue with the hit boxes.

Don't let anything I say after this take away from the shear upgrade to Tooth Fairy this game is - it is nothing short of a better version of a game that I find myself returning to time and again.

I have fourflaws with the game that hamper it for me and some thoughts about why they do and some fixes.

(1) Drills. I like the upgraded drills but there is very little reaction when repairing drills and Ieven missed that Idid a few times. As well, it just isn't fun to? I found myself destroying drills and replacing them, or upgrading them after they broke just to avoid it.

I feel it would be better for the drills to work like beds, having drills "die" or overheat occasionally and require time to recover. This would fully automate the late game, but given the changes to the desk Idon't feel that this is a bad thing.

(2) Liquor. New to the sequel. I feel like it is disconnected from the game and just pops up for a building and the taxes and could easily be removed. I feel that it would be more interesting if liquor was used on the beds - perhaps it could be used to put beds to sleep? Add a cost and an incentive to allow beds to get closer to death, risking a crit to avoid the cost of putting the bed to sleep too often.(potatoes also have this issue, but I assume it's because you can use potatoes to make vodka).

(3) The magnifying glass is pretty much useless now. I literally never used it in any of my playthroughs. Maybe just make your empty hand into the magnifying glass when you drop the hammer or syringe. Be nice to just mouse over the bed rather than click on it, but I don't think having to click is a flaw.

(4) The biggest flaw. THE TAXES. The game progression doesn't feel as nice in this game compared to the first one. In one game Iused potatoes and the liquor as soon as possible, in the second I never did. Neither felt natural or rewarding just different numbers. It's definitely the weakest link despite being the goal. Maybe more flavor text to the taxes or consequences besides a game over would be nice?

Imagine trying to rush the timer because while you wait your buildings could be repo-ed by the government for their destruction value. Lowering your taxes but removing valuable buildings and destroying automation.

Just something more... But I love the loop of the game so this is all just me nit-picking. Despite any flaws I know I'll be coming back sooner than later to pick up and pay more taxes to my fae-government overlords by exploring the teeth of the many.

TL;DR: Love this game, would hammer out some poor potatoes teeth to pay taxes again, 10/10!!

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Nitri Games2 days ago(+1)

cool game, maybe make the taxes more visibile. lost and I didnt even know I had to

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Tooth Fairy 2 by BlueEagle421 (2024)
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